What is one of the biggest hurdles for indie game developers? Resourcing and dollars for proper server support and infrastructure. What is one of the biggest wins in using development middleware? Massive reduction in development man hours due to using modular sub-systems that are already tested and proven.
"What do you get when you combine one of the most powerful game development middle-wares and a completely maintained and fully supported server farm and infrastructure? I'll tell you what you get, you get the latest offering from Simutronics in the form of HeroCloud.